Senior Lighting Designer At Ember Lab, our goal is to create powerful, transformative experiences that impact people for a lifetime. Having released our debut game, Kena: Bridge of Spirits, in 2021 this journey is just beginning. We’re looking for collaborative team members who share our passion for storytelling and are eager to help us shape the future of Ember Lab. As a Lighting Designer, you will play a crucial role in shaping the visual identity of our games, bringing them to life through innovative lighting solutions. If you have a keen eye for detail, a deep understanding of lighting techniques, and a love for video games, we want to hear from you! Responsibilities: Work closely with the art and design teams to create lighting that enhances the game's atmosphere, mood, and storytelling Develop and implement lighting for gameplay levels and cutscenes Optimize lighting solutions to achieve desired visual quality while meeting technical requirements for performance Attend to bugs related to tasks and maintain relevant lighting setups Contribute to the development of lighting workflows and tools to streamlining the lighting process Stay up-to-date with industry trends and techniques to continually improve the quality of lighting work Requirements: Bachelor's degree in Game Design, Computer Graphics, or a related field. UE4 or UE5 experience (Unreal Engine) Proven experience as a Lighting Designer in the video game industry. Strong understanding of lighting principles, color theory, and visual storytelling. Ability to collaborate effectively with cross-disciplinary teams. Passion for video games and a portfolio demonstrating exceptional lighting design work. Location Onsite preferred The standard annual base salary range for this role in the U.S. is $90,000 - $140,000 USD. Actual pay will vary depending on experience, qualifications, performance and location. The base salary range for locations outside of the U.S. will be adjusted according to location. To apply: Please include a portfolio. All the top bananas US
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